Golem Uprising – Group Project

Posted by on Jul 13, 2015 in 3D, Character, Environement, School | No Comments

Group project 2015

GameJam: Ponnie Tailor & the Radiobot Factory

Posted by on Oct 1, 2014 in School | No Comments
GameJam: Ponnie Tailor & the Radiobot Factory

I’d like to present a Game I participated during a Gamejam this month. For this gamejam we were dispatched in groups of 5-6 people (artists and developpers) and we had 4 days to create a game with these conditions: It has to be done with PixelArt designs, run with LuaLove and use the general theme […]

TFA Post-Mortem: Character pipeline

Posted by on Nov 12, 2013 in School | No Comments
TFA Post-Mortem: Character pipeline

This blog post will be about the evolution of the Character I created for my End-of-Year school project. I think this post could be interresting because it will talk about all the process of the project, the goods parts and the bad ones. The Concept My character had to fit the universe of my project, […]

TFA Post-Mortem: Environement in UDK

Posted by on Sep 6, 2013 in School | No Comments
TFA Post-Mortem: Environement in UDK

This post will be about my End-of-Year project which I presented in June and August 2013. I’ll talk about the Project itself, how it turned during the year and some technical aspects. Constraints For this exercise we were asked to personalize and present a complete UDK scene based on a real medieval gate of Namur […]