Blog
GameJam: Ponnie Tailor & the Radiobot Factory

I’d like to present a Game I participated during a Gamejam this month. For this gamejam we were dispatched in groups of 5-6 people (artists and developpers) and we had 4 days to create a game with these conditions: It has to be done with PixelArt designs, run with LuaLove and use the general theme […]
TFA Post-Mortem: Character pipeline

This blog post will be about the evolution of the Character I created for my End-of-Year school project. I think this post could be interresting because it will talk about all the process of the project, the goods parts and the bad ones. The Concept My character had to fit the universe of my project, […]
TFA Post-Mortem: Environement in UDK

This post will be about my End-of-Year project which I presented in June and August 2013. I’ll talk about the Project itself, how it turned during the year and some technical aspects. Constraints For this exercise we were asked to personalize and present a complete UDK scene based on a real medieval gate of Namur […]